![]() This aims to create a climatic end-game seeing the AI rush to beat the player to the end-game objective. The campaign focuses around the New World and Great Vortex, seeing the player and AI race to gain control over the Vortex - to then either heal it and prevent destruction, or disrupt it and cause chaos. Set in the same Warhammer Fantasy universe as its predecessor, Warhammer II features a campaign map that spans across the continents of Lustria, Ulthuan, Naggaroth and the Southlands with four playable factions with two legendary Lords each giving players a total of eight unique starting positions.
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